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Cogs are the enemy in Toontown. Found on the streets, in Cog buildings, and in their headquarters, an unwelcome encounter with one can leave a toon sad at the Playground. There are four types of Cogs; Bossbots, Lawbots, Cashbots, and Sellbots.

Cog Health Chart

Cogs have different amounts of health depending on their strength. The higher a Cog's level, the greater it's amount of health. A quick formula to determine a Cog's health is to add one to the cog level and multiply that by the cog level added by two - (Cog Level + 1) X (Cog Level + 2), ex. Level 5: (5+1) X (5+2) = 42. The exception is that level 12 cogs have 200 damage. This chart shows how much Gag damage it takes to kill a Cog.

Cogs Bullet Level 1: 6 Damage
Cogs Bullet Level 2: 12 Damage
Cogs Bullet Level 3: 20 Damage
Cogs Bullet Level 4: 30 Damage
Cogs Bullet Level 5: 42 Damage
Cogs Bullet Level 6: 56 Damage
Cogs Bullet Level 7: 72 Damage
Cogs Bullet Level 8: 90 Damage
Cogs Bullet Level 9: 110 Damage
Cogs Bullet Level 10: 132 Damage
Cogs Bullet Level 11: 156 Damage
Cogs Bullet Level 12: 200 Damage
Main article: The Shticker Book - Cog Gallery

The Cog gallery shows all of the cogs that you have defeated in the game, with each row listing a different type (e.g. Bossbot, Sellbot). When you first start defeating Cogs, each different type will have a running total showing how many you have defeated, along with a target number. When you defeat enough cogs in an entire row to match the target totals (30/25/20/15/10/5/2/1), the icon (button) on the left side of the row, when pushed on a street, will show you the number of Cogs of that type currently on that street. This is referred to as 'Cog Radar'.

Once you have 'Cog Radar', new totals will appear. When you meet these new totals across an entire row (45/40/35/30/25/20/15/10), the icon (button) on the left side of the row, when pushed on a street, will show you the number of cogs and buildings of that type currently on that street. This is referred to as 'Building Radar'.

The first Cog on the row can be level 1-5, the second can be level 2-6, the third can be level 3-7, etc. The last cog can be level 8-12.

Building-Only Cogs

The highest two Cogs of each type (pictured in the Cog gallery) are only found in buildings.

Cogs Bullet Bossbots:
BlankBullet.jpgCogs Bullet Corporate Raider (7-11)
BlankBullet.jpgCogs Bullet The Big Cheese (8-12)
Cogs Bullet Lawbots:
BlankBullet.jpgCogs Bullet Legal Eagle (7-11)
BlankBullet.jpgCogs Bullet Big Wig (8-12)
Cogs Bullet Cashbots:
BlankBullet.jpgCogs Bullet Loan Shark (7-11)
BlankBullet.jpgCogs Bullet Robber Baron (8-12)
Cogs Bullet Sellbots:
BlankBullet.jpgCogs Bullet The Mingler (7-11)
BlankBullet.jpgCogs Bullet Mr. Hollywood (8-12)

Special events, like invasions, will temporarily change them from being ‘building-only’.

Area-of-Effect Attacks

Some Cogs are able to attack all toons at the same time with an Area-of-Effect attack.

Cogs Bullet Bossbots
BlankBullet.jpgCogs Bullet Yesman (level 3-7)
Cogs Bullet Lawbots
BlankBullet.jpgCogs Bullet Ambulance Chaser (4-8)
BlankBullet.jpgCogs Bullet Backstabber (5-9)
BlankBullet.jpgCogs Bullet Spin Doctor (6-10)
BlankBullet.jpgCogs Bullet Big Wig (8-12)
Cogs Bullet Cashbots
BlankBullet.jpgCogs Bullet Robber Baron (8-12)
Cogs Bullet Sellbots
BlankBullet.jpgCogs Bullet Name Dropper (3-7)
BlankBullet.jpgCogs Bullet Mover & Shaker (5-9)
BlankBullet.jpgCogs Bullet The Mingler (7-11)
BlankBullet.jpgCogs Bullet Mr. Hollywood (8-12)

A group encounter in a high level building means, to me, Bossbots are easiest, then Cashbots, with Lawbots and Sellbots being the toughest. Cashbots, however, have been reported to be toughest for toons soloing buildings.

Area of Effect attacks from a high level Cog can do 15-24 damage to each toon present!

Targeted Toon(s)

The toon who does the most damage to one or more cogs in a given round is targeted the most by the Cogs. You'll see this best if only one toon attacks the cogs.

Invasions

Periodically an invasion will occur that will effect one district at a time. The streets and buildings will be full of only one specific Cog. Invasions have lasted for a half hour up to several hours, and are most often of the 2nd to highest level building-only Cog (Corporate Raider, Legal Eagle, Loan Shark or Mingler). Now that we can summon invasions, in a full district there will be an invasion constantly. The only thing is that invasions summoned by toons only last 8-12 minutes. Be aware that invading building-only cogs are at least level seven on the streets, and that even if the exterior of a Cog building shows a different type of Cog, the building will have the invading Cogs.

Invasions can also be caused by a toon who has receive a cog invasion as a reward from The Chief Justice.

All successful gag use is given a 2x experience multiplier bonus during invasions!

Version 2.0 Cogs

New with the addition of Bossbot Headquarters, Version 2.0 cogs are cogs that look normal, but are, in a way, 2 cogs in one. Once defeating the regular cog, it reappears as a skelecog with the same level and same cog type. They can be mostly found in Bossbot HQ and the C.E.O. battle.

One thing to mention about 2.0 cogs is that all left over damage to the first cog is applied to the skelecog. So if you were to damage the cog with 201 hitpoints and it was a level 12 2.0 cog, the skelecog would take 1 damage when it appears.

List of Cogs

Bossbots

CogTypeLevelsPhotoAttacksNotes
FlunkyBossbot1 to 5
Click to Enlarge
Click to Enlarge
Cogs Bullet Pound Key (-2 to -6)

Cogs Bullet Shred (-3 to -7)

Cogs Bullet Clip-on Tie (-1 to -3)
Commonly found in Donald's Dock
Pencil PusherBossbot2 to 6
Click to Enlarge
Click to Enlarge
Cogs Bullet Rub Out(-4 to -12)

Cogs Bullet Write Off (-4 to -12)

Cogs Bullet Fill with lead (-3 to -7)
YesmanBossbot3 to 7
Click to Enlarge
Click to Enlarge
Cogs Bullet Rubber Stamp (-2 to -4)

Cogs Bullet Razzle Dazzle (-1)

Cogs Bullet Synergy (-4 to -8) *

Cogs Bullet Tee Off (-3 to -5)
  • Area of Effect attack (attacks multiple Toons at once)
MicromanagerBossbot4 to 8
Click to Enlarge
Click to Enlarge
Cogs Bullet Demotion(-6 to -18)

Cogs Bullet Finger Wag (-4 to -15)

Cogs Bullet Fountain Pen(-3 to -10)

Cogs Bullet Brainstorm (-4 to -15)

Cogs Bullet Buzz Word (-4 to -15)
DownsizerBossbot5 to 9
Click to Enlarge
Click to Enlarge
Cogs Bullet Canned (-5to -12)

Cogs Bullet Downsize (-8 to -15)

Cogs Bullet Pink Slip (-4 to -8)

Cogs Bullet Sacked (-5 to -9)
Head HunterBossbot6 to 10
Click to Enlarge
Click to Enlarge
Cogs Bullet Fountain Pen (-5 to -12)

Cogs Bullet Glower Power (-7 to -13)

Cogs Bullet Half Windsor (-8 to -16)

Cogs Bullet Head Shrink (-10 to -21)

Cogs Bullet Rolodex (-6 to -10)
Corporate RaiderBossbot7 to 11
Click to Enlarge
Click to Enlarge
Cogs Bullet Evil Eye (-12 to -24)

Cogs Bullet Play Hardball (-7 to -16)

Cogs Bullet Power Tie (-10 to -18)
Found in Buildings and Bossbot Headquarters only
The Big CheeseBossbot8 to 12
Click to Enlarge
Click to Enlarge
Cogs Bullet Tee Off (-8 to -20)

Cogs Bullet Glower Power (-14 to -22)
Found in Buildings and Bossbot Headquarters only

Lawbots

CogTypeLevelsPhotoAttacksNotes
Bottom FeederLawbot1 to 5
Click to Enlarge
Click to Enlarge
Cogs Bullet Rubber Stamp (-2 to -6)

Cogs Bullet Shred (-2 to -10)

Cogs Bullet Watercooler (-3 to -7)

Cogs Bullet Pickpocket (-1 to -3)
BloodsuckerLawbot2 to 6
Click to Enlarge
Click to Enlarge
Cogs Bullet Red Tape (-2 to -9)

Cogs Bullet Withdrawal (-6 to -14)

Cogs Bullet Liquidate (-2 to -9)
Double TalkerLawbot3 to 7
Click to Enlarge
Click to Enlarge
Cogs Bullet Rubber Stamp (-1)

Cogs Bullet Bounce Check (-1)

Cogs Bullet Buzz Word (-1 to -6)

Cogs Bullet Double Talk (-6 to -18)

Cogs Bullet Jargon (-3 to -12)

Cogs Bullet Mumbo Jumbo (-3 to -12)
Ambulance ChaserLawbot4 to 8
Click to Enlarge
Click to Enlarge
Cogs Bullet Red Tape (-6 to -19)

Cogs Bullet Hang Up (-2 to -6)

Cogs Bullet Shake # (-4 to -15)
  1. Area of Effect attack

(attacks multiple Toons at once)
BackstabberLawbot5 to 9
Click to Enlarge
Click to Enlarge
Cogs Bullet Finger Wag (-5 to -9)

Cogs Bullet Restraining Order (-6 to -13)

Cogs Bullet Guilt Trip* (-8 to -18)
  • Area Effect attack (attacks all toons at once)
Spin DoctorLawbot6 to 10
Click to Enlarge
Click to Enlarge
Cogs Bullet Write Off (-6 to -10)

Cogs Bullet Quake # (-8 to -16)

Cogs Bullet Paradigm Shift # (-9 to -17)

Cogs Bullet Spin (-10 to -20)
  1. Area of Effect attack

(attacks multiple Toons at once)
Legal EagleLawbot7 to 11
Click to Enlarge
Click to Enlarge
Cogs Bullet Jargon (-9 to -15)

Cogs Bullet Legalese (-11 to -21)

Cogs Bullet Pecking Order (-12 to -22)
Big WigLawbot8 to 12
Click to Enlarge
Click to Enlarge
Cogs Bullet Powertrip # (-10 to -16)

Cogs Bullet Finger Wag (-13 to -21)

Cogs Bullet Throw Book (-13 to -21) (Unknown, see notes)
  1. Area of Effect attack

(attacks multiple Toons at once)


According to the Big Wig Series 3 Trading Card, There is an attack called "Throw Book". This attack appears to have been removed/never existed, but it is unknown if it still exists in the game.

Cashbot

CogTypeLevelsPhotoAttacksNotes
Short ChangeCashbot1 to 5
Click to Enlarge
Click to Enlarge
Cogs Bullet Clip-on Tie (-1 TO -3)

Cogs Bullet Water Cooler (-2 to -6)

Cogs Bullet Pickpocket (-2 to -6)

Cogs Bullet Bounce Check (-3 to -11)
Penny PincherCashbot2 to 6
Click to Enlarge
Click to Enlarge
Cogs Bullet Finger Wag (-1 to -6)

Cogs Bullet Freeze Assets (-2 to -9)

Cogs Bullet Bounce Check (-4 to -12)
TightwadCashbot3 to 7
Click to Enlarge
Click to Enlarge
Cogs Bullet Finger Wag (-3 to -5)

Cogs Bullet Fired (-3 to -6)

Cogs Bullet Glower Power (-3 to -12)

Cogs Bullet Freeze Assets (-3 to -12)

Cogs Bullet Bounce Check (-5 to -18)
Bean CounterCashbot4 to 8
Click to Enlarge
Click to Enlarge
Cogs Bullet Audit (-4 to -15)

Cogs Bullet Calculate (-4 to -15)

Cogs Bullet Tabulate (-4 to -15)

Cogs Bullet Write Off (-4 to -15)
Number CruncherCashbot5 to 9
Click to Enlarge
Click to Enlarge
Cogs Bullet Audit (-5 to -12)

Cogs Bullet Tabulate (-5 to -9)

Cogs Bullet Calculate (-6 to -13)

Cogs Bullet Crunch (-8 to -15)
Money BagsCashbot6 to 10
Click to Enlarge
Click to Enlarge
Cogs Bullet Power Tie (-6 to -10)

Cogs Bullet Market Crash (-8 to -16)

Cogs Bullet Liquidate (-10 to -18)
Loan SharkCashbot7 to 11
Click to Enlarge
Click to Enlarge
Cogs Bullet Write Off (-6 to -14)

Cogs Bullet Play Hardball (-9 to -15)

Cogs Bullet Bite (-10 to -16)

Cogs Bullet Chomp (-12 to -24)
Robber BaronCashbot8 to 12
Click to Enlarge
Click to Enlarge
Cogs Bullet Tee Off (-10 to -18)

Cogs Bullet Power trip # (-11 to -21)
  1. Area of Effect attack

(attacks multiple Toons at once)

Sellbot

CogTypeLevelsPhotoAttacksNotes
Cold CallerSellbot1 to 5
Click to Enlarge
Click to Enlarge
Cogs Bullet Freeze Assets (-1)

Cogs Bullet Pound Key (-2 to -5)

Cogs Bullet Hot Air (-3 to -10)
TelemarketerSellbot2 to 6
Click to Enlarge
Click to Enlarge
Cogs Bullet Pickpocket (-1)

Cogs Bullet Clip-on Tie (-2 to -4)

Cogs Bullet Rolodex (-4 to -12)

Cogs Bullet Double Talk (-4 to -12)
Name DropperSellbot3 to 7
Click to Enlarge
Click to Enlarge
Cogs Bullet Synergy # (-3 to -12)

Cogs Bullet Razzle Dazzle (-4 to -12)

Cogs Bullet Rolodex (-5 to -14)
  1. Area of Effect attack

(attacks multiple Toons at once)
Glad HanderSellbot4 to 8
Click to Enlarge
Click to Enlarge
Cogs Bullet Fountain Pen* (-1 to -3)

Cogs Bullet Rubber Stamp* (-12 to -4)

Cogs Bullet Filibuster (-4 to -15)

Cogs Bullet Schmooze (-5 to -20)
  • Higher levels do less damage with this attack
Mover & ShakerSellbot5 to 9
Click to Enlarge
Click to Enlarge
Cogs Bullet Brainstorm(-5 to -12)

Cogs Bullet Half Windsor (-6 to -16)

Cogs Bullet Tremor # (-5 to -9)

Cogs Bullet Shake # (-6 to -14)

Cogs Bullet Quake # (-9 to -21)
  1. Area of Effect attack

(attacks multiple Toons at once)
Two FaceSellbot6 to 10
Click to Enlarge
Click to Enlarge
Cogs Bullet Hang Up (-7 to -13)

Cogs Bullet Razzle Dazzle (-8 to -16)

Cogs Bullet Evil Eye (-10 to -18)
The MinglerSellbot7 to 11
Click to Enlarge
Click to Enlarge
Cogs Bullet Schmooze (-7 to -16)

Cogs Bullet Tee Off (-8 to -12)

Cogs Bullet Buzz Word (-10 to -16)

Cogs Bullet Power Trap # (-10 to -18)

Cogs Bullet Paradigm Shift # (-12 to -24)
  1. Area of Effect attack

(attacks multiple Toons at once)
Mr. HollywoodSellbot8 to 12
Click to Enlarge
Click to Enlarge
Cogs Bullet Power Trip # (-10 to -20)

Cogs Bullet Razzle Dazzle (-8 to -20)
  1. Area of Effect attack (attacks multiple Toons at once)

Mr. Hollywood is found in Buildings and Sellbot Headquarters only
Discussion community comments archived from Talk:Cogs

Cog Template

Do any of you think we should make a cog template for each cog? It would make things a lot more organized. -- BadgerDog

Referenced by 12 pages pages that link to “Cogs” — its place in the wiki