Guest Room Catalog and Maps
For a picture and floor layout map of each room, click on the room name.
- Boot Hill Guest Room
- Choose as your initial room or purchase later for 500 credits
- Tiki Room Guest Room
- Choose as your initial room or purchase later for 500 credits
- Nautilus Guest Room
- Choose as your initial room or purchase later for 500 credits
- Space Guest Room
- Choose as your initial room or purchase later for 500 credits
- Mad Hatter's Tea Party Guest Room
- Choose as your initial room or purchase later for 500 credits
- Steamboat Guest Room
- Purchase for 500 credits
- Bayou Guest Room
- Purchase for 500 credits
- Briar Patch Guest Room
- Purchase for 500 credits
- Pirate Prison/Cannon Guest Room
- Award for getting all answers to the Pirates Quest correct
- Skull Rock Guest Room
- Part of award from Kelloggs promotion
- Tomorrowland/Space Mountain Guest Room
- Prize for winning Hyperspace Mountain
- Everest Guest Room
- Prize for winning Yeti Vision level 2
- Safari Guest Room
- Currently available for staff only
Discussion community comments archived from Talk:Guest Room Catalog and Maps
I would like thoughts and suggestions about ways to better lay out this page.
I think the grouping is good - it addresses the most common way people find out about the rooms, I think. But it is very common for people to ask "what is the biggest room", and this isn't reflected well here. It could also be argued that the rooms could be grouped based on where they exit to, or other things.
I'd rather not have to make three pages, but I'd love thoughts about how we can organize this page, and still provide the information I know people will ask. (Prisoner 07:41, 31 July 2006 (CDT))
Redesign Underway
You'll notice that I've started changing some of the room pages. I'm open to other suggestions, but this is the way I'm going for now. It will let us integrate the room listings with the other item tables, and let us create a nice table on this page which will look something like this:
| Item | Color | Cost | Photo | Location | Notes |
|---|---|---|---|---|---|
| Briar Patch Guest Room | D500Sells for D100 | ![]() | Room Shop | Room Size: 221 Released: 19 December 2005 | |
| Boot Hill Shooting Gallery Guest Room | D500Sells for D100 | ![]() | Room Shop | Room Size: 179 | |
| Football Guest Room | X/D2000 Sells for D400 | ![]() | Room Shop | Room Size: 297 Released: 23 November 2006 Retired: 5 February 2007 Re-released: 1 February 2008 Retired: 5 February 2008 |
--Prisoner 09:35, 20 May 2007 (CDT)
Putting Exits To Guest Rooms
As I worked on the regular room's exits, I wondered if it should be done for guest rooms too. If so, how exactly should this be done. --CL_Haveamagicalday


