You are viewing an old revision of this page, saved 2008-04-13 21:44 by TravisSch. View current version · Revision history
Click here for the official Magic Shop Checkers Instructions.
Released: 23 January 2008
Main Street Magic Shop Checkers
Main Street Magic Shop Checkers

Description

Main Street Magic Shop Checkers is a 2 player checkers game with a twist! Both players start with 12 game pieces. One player has blue pieces and the other player has red pieces. The player with the blue pieces starts, and then the players alternate turns. Moves are allowed diagonally on the coloured tiles, so pieces never touch the white board tiles. Normally game pieces are limited to moving towards their opponent's end of the gameboard and cannot move backwards. A normal move may only move one tile.

Game pieces can make capturing moves by jumping over an opponent's pieces, landing on a free tile behind the opponent's piece. Captured pieces are removed from the game board. Normally, game pieces can capture only one piece per jump, however, multiple sequential jumps are allowed if there is an opportunity to do so. Sequential jumps are optional and players can quit their turn after a jump even if there was an opportunity to do sequential jumps.

Game pieces reaching the opponent's end of the game board become "magic hats". Hat pieces can move both forwards and backwards and get 2 moves per turn.

The player who first makes the opponent unable to move is the winner. Usually it is because all the opponent's game pieces have been captured, but it could also be because all of the opponent's pieces are blocked and cannot move.

Starting the Game

The game can be started in 3 different ways.

  1. Go to Main Street Magic Shop. Click on the poster on the wall sayng "Play". A window with a "Play Now" button will open. Click on the button and you'll be taken into a game room and seated on a "game seat" if there is one free. If there was already an opponent waiting for you in the room the game will start. If there is no one already sitting on your opponent's game seat, the next player clicking on the "Play Now" button will be seated there and the game will start. Also, anyone in the room can climb on to the seat and start playing with you.
  2. You can also just walk into the game rooms, watch games being played, and when a seat becomes available climb on and start playing. Walk into the game rooms through the door which says "game rooms" in Main Street Magic Shop. Each game seat has a little queue area next to it. Enter the queue area and you'll be playing in no time. The players currently playing will only be allowed to play once if there are players waiting their turn in the queue area.
  3. Everyone playing the game for the first time will receive a pin called Magic Checkers Pin. Players wearing the Magic Checkers Pin can be challenged to play checkers with you. To challenge someone wearing the pin, check their pin lanyard and double click on their Magic Checkers Pin. The challenged player gets can accept or decline the challenge. If the challenged player accepts, you'll be both taken on to a checkers room and the game will start automatically.

Playing the Game

A game of Magic Checkers in action
A game of Magic Checkers in action

You have 30 seconds to make your move when it is your turn, and there is a counter at the top of the screen indicating how much time you have left. If you do not move by the end of the timer, the computer will move for you.

When it is your turn, you click on the piece you want to move. The squares it can move to are then shown, and you can click on one of them to complete the move. If you change your mind, you can click on another piece instead.

If you are moving a "hat" piece, after the first move, you can click it again to move it a second time.

If you are "double jumping", you can click on the piece again to indicate that you're jumping again.

Magic

Magic may be used up to eight times per person in a game, if they have purchased enough magic to use. Each use counts as a turn.

ItemColorCostPhotoLocationNotes
Magic Checkers Cut in Two Single Use S/D100
Cannot be sold


Magic Pin
Magic Checkers Cut in Two Single UseMain Street Magic ShopMagic Word: Saw!

Effect: "Cuts" one of your pieces into two, and allows you to put the new piece in any diagonal square adjacent to the piece that the magic was performed on. Can be used by players to ward off an incoming attack on one of their pieces.

To acquire: Purchase at the Main Street Magic Shop


Released: 12 April 2008

Retired with the closing of VMK: 21 May 2008
Magic Checkers Levitation Single UseD100
  • Starting 12 April 2008
X/D200
  • 23 January 2008 to 11 April 2008
Formerly sold for 40 credits
CurrentlySells for D20


Magic Pin
Magic Checkers Levitation Single UseMain Street Magic ShopMagic Word: Levitate!

Effect: See Usage

To acquire: Purchase at the Main Street Magic Shop


Released: 23 January 2008

Retired with the closing of VMK: 21 May 2008


Able to be traded as of 29 January 2008, although this is not displayed if you view the pin's info.
Magic Checkers Optical Illusion Single Use S/D100
Sells for D20


Magic Pin
Magic Checkers Optical Illusion Single UseMain Street Magic ShopMagic Word: Illusion!

Effect: When a player performs this magic on a piece, it will become "stuck" to the board so that it cannot be jumped. Useful when heading towards the opposite color's end of the board.

To acquire: Purchase at the Main Street Magic Shop


Released: 12 April 2008

Retired with the closing of VMK:'' 21 May 2008
Magic Checkers Sleight of Hand Single UseD100
  • Starting 12 April 2008
X/D500
  • 23 January 2008 to 11 April 2008
Formerly sold for 100 credits
Currently Sells for D20


Magic Pin
Magic Checkers Sleight of Hand Single UseMain Street Magic ShopMagic Word: Sleight!

Effect: See Usage

To acquire: Purchase at the Main Street Magic Shop


Released: 23 January 2008

Retired with the closing of VMK: 21 May 2008


Able to be traded as of 29 January 2008, although this is not displayed if you view the pin's info.
Magic Checkers Disappearing Act Single Use S/D100
  • Starting 12 April 2008
X/D500
  • 15 March 2008 to 11 April 2008
Formerly sold for 100 credits
Currently Sells for D20

Magic Pin
Magic Checkers Disappearing Act Single UseMain Street Magic ShopMagic Word: Disappear!

Effect: See Usage

To acquire: Purchase at the Main Street Magic Shop


Released: 15 March 2008

Retired with the closing of VMK: 21 May 2008

How to Use the Magics

  • Magic Checkers Levitation Single Use - This magic is used by first activating it by either double clicking it from the magic button on your Toolbar or saying the magic word, in this case Levitate! Once the magic is activated it can do one of two things: Show an error message saying you cannot play this magic right now, or you will be able to use the magic. To use this magic you need to find a piece of yours on the game board that can jump more than one of the opposing colors in a straight line, such as a red jumping over two blue that are right next to each other in a line. This is an extremely handy tool when you think you are trapped on the edge of the board. Please note that you can only jump two opposing pieces with this magic, nothing more.
  • Magic Checkers Sleight of Hand Single Use - This magic is used by first activating it by either double clicking it from the magic button on your Toolbar or saying the magic word, in this case Sleight! Once the magic is activated it can do one of two things: Show an error message saying you cannot play this magic right now, or you will be able to use the magic. To use this magic you need to find a piece of yours that is next to an opposing color. You can then click your piece followed by the opposing piece to switch their places. This is an extremely handy tool when close to getting a "hat" piece.

Rewards

After your first game, win or lose, you will get the Magic Checkers Pin. Initially the pin shows no level, but when you win for the first time, the pin will start to show its level.

ItemColorCostPhotoLocationNotes
Magic Checkers PinX/Q
Cannot be sold

non-tradeable
Magic Checkers PinMain Street Magic Shop CheckersThe pin displays the players current Checkers level on the bottom right corner of the pin and of the inventory image. If the player has a level of 0, then no numbers are seen on the pin.

Released: 23 January 2008

Retired with the closing of VMK: 21 May 2008

A player is awarded a level point each time they beat someone they've never beaten before. But, if they play that player again and lose, they lose the point, and the other player gets it! To win back the point, a player needs to beat that person again.

When players reach certain levels for the first time some rewards are given.

LevelReward
150 credits
3100 credits
5200 credits
10400 credits
20800 credits
501000 credits
751250 credits
1001500 credits
1502000 credits
2003000 credits
3004000 credits

Messages Indicating Landmark Wins (Prize Wins)

(Click to Enlarge)

Winning the [[Magic Checkers Pin
Winning the [[Magic Checkers Pin
.]]
Winning your first level.
Winning your first level.
Winning your third level.
Winning your third level.
Winning your fifth level.
Winning your fifth level.
Winning your tenth level.
Winning your tenth level.
Winning your twentieth level.
Winning your twentieth level.
Winning your fiftieth level.
Winning your fiftieth level.
Winning your seventy-fifth level.
Winning your seventy-fifth level.
Winning your one hundred fiftieth level.
Winning your one hundred fiftieth level.
Winning your two hundredth level.
Winning your two hundredth level.
Winning your three hundredth level.
Winning your three hundredth level.

The Main Street Magic Shop Checkers Window

This window can be accessed by clicking either the "High Scores" or the "Play Magic Shop Checkers:Play Now" posters in the Main Street Magic Shop or by clicking the "High Score" sign in the bottom left corner of the Magic Shop Checkers Room. This window has three different tabs: Checkers, Watch, and View High Scores.

Checkers

Checkers (Click to Enlarge)
Checkers (Click to Enlarge)
Using this tab you can enter a Magic Shop Checkers Room so you can play a game of Main Street Magic Shop Checkers. To enter the room, click "Play Now".

Watch

Watch (Click to Enlarge)
Watch (Click to Enlarge)
This tab allows you to watch a game in progress. Click the name of the game you want to view and then click "Go Watch Game".
History
Before 29 January 2008 the Watch tab looked like the following picture.
Watch tab prior to 29 January 2008 (Click to Enlarge)
Watch tab prior to 29 January 2008 (Click to Enlarge)

View High Scores

View High Scores (Click to Enlarge)
View High Scores (Click to Enlarge)
The top twenty players ranked by level are displayed under this tab.
Discussion community comments archived from Talk:Main Street Magic Shop Checkers

Credit

Referenced by 8 pages pages that link to “Main Street Magic Shop Checkers” — its place in the wiki