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First introduced in the Newsletter 25 September 2006 and further clarified in the Newsletter 2 October 2006, Single Use Magic Pins are pins that can only be used one time.

Using Single Use Magic Pins

Single use magic pins can be used just like normal magic pins (see Using Magic Pins). However, once the pin is used it will disappear from your inventory. Single use magic pins also have an expiration date and will be removed from your inventory if not used within the given time. By clicking on a pin while in the inventory window, you can view the number of days left until the pin expires.

Identifying Single Use Magic Pins

Single Use Magic pins can be easily identified as they have the 1x symbol on them. Their item title also identifies them as "Single Use".

Trading and Combining

Single use magic pins cannot be traded or combined.

Single Use Magic Pins

ItemColorCostPhotoLocationNotes
Bronze Treasure Key Single Use Q

Magic Pin
Cannot be sold


non-tradeable
Bronze Treasure Key Single UsePirates of the CaribbeanMagic Word: YoHoBronze!

Effect: Allows character to open treasure chests in the Pirate Treasure Room

To acquire: Prize from winning 3 times on the Pirates of the Caribbean Mini-game
Released: 2 October 2006

Retired with the closing of VMK: 21 May 2008
  1. REDIRECT Dancing Inferno Magic Single Use
Gold Treasure Key Single Use Q

non-tradeable

Magic Pin
Cannot be sold
Gold Treasure Key Single UsePirates of the CaribbeanMagic Word: YoHoGold!

Effect: Allows character to open treasure chests in the Pirate Treasure Room

To acquire: Prize from winning 3 times on the Pirates of the Caribbean Mini-game
Released: 2 October 2006

Retired with the closing of VMK: 21 May 2008
Silver Treasure Key Single Use Q

non-tradeable

Magic Pin
Cannot be sold
Silver Treasure Key Single UsePirates of the CaribbeanMagic Word: YoHoSilver!

Effect: Allows character to open treasure chests in the Pirate Treasure Room

To acquire: Prize from winning 3 times on the Pirates of the Caribbean Mini-game
Released: 2 October 2006

Retired with the closing of VMK: 21 May 2008
Snowman Magic Single Use X/D100
Sells for D20

non-tradeable


Magic Pin
Snowman Magic Pin Single UseEmporium
  • Accidental release on 13 December 2006
  • 14 December 2006 to 1 January 2007
  • 12 January 2008 to 23 January 2008

"it's a small world" Imports
  • 4 December 2007 to 1 January 2008

Main Street Magic Shop
  • 23 January 2008 to 1 March 2008
Magic Word: Frosty!

Effect: Transforms character into a stationary snowman.

To acquire: Sold in stores.

Released: 13 December 2006

Retired: 13 December 2006

Re-released: 14 December 2006

Retired: 1 January 2007

Re-released: 4 December 2007

Retired: 1 January 2008

Re-released: 12 January 2008

Retired: 1 March 2008
Sword in The Stone Single Use Pin Q

Magic Pin
Sells for D50


non-tradeable
Sword in The Stone Single Use PinGiven out randomly when riding one of the Fantasyland Dark RidesMagic Word: Draw!

Effect: Allows character to attempt to pull the sword from the stone in the Fantasyland Courtyard. Successful attempts yield prizes.

To acquire: Ride a Fantasyland Dark Ride. Pins are awarded randomly.
  1. REDIRECT Treasure Detector Magic Single Use
Turn Into Coral Magic Pin Single Use Q
Cannot be sold

non-tradeable


Magic Pin
Turn Into Coral Magic Pin Single UsePirates of the Caribbean bonus prize]]Magic Word: Ahoy!

Effect: Transforms character into coral, similar to characters in Pirates of the Caribbean 2



Released: 2 October 2006
Referenced by 3 pages pages that link to “Single Use Magic Pins” — its place in the wiki