Sailing should be second nature to a pirate. As you cruise the Caribbean, you'll get a feel for each type of ship and learn how to get the most out of them.
W or Up arrow
Move Forward
A or Left arrow
Turn Left
D or Right arrow
Turn Right
S or Back arrow
Move Backward
{|
|
|Game Tip: While sailing, you can move your camera angle by holding down the right mouse button and moving the mouse. This will allow you a 360–degree view of your ship and everything around it.
|}
Ship Data
Hull Class
Crew Capacity
HP Hit Points
Speed Sail Points
Cargo Capacity
On-Deck Cannons
Broadside/Below Deck Cannons
Light Sloop
3
2400
800
3
2
3
Light Galleon
6
3600
1100
7
4
5
Light Frigate
8
4200
900
5
8
5
Sloop
6
4200
800
6
4
5
Galleon
8
7200
1400
11
8
9
Frigate
10
8400
1400
9
10
7
War Sloop
9
7200
1000
9
8
7
War Galleon
10
10800
3100
16
10
12
War Frigate
12
12600
2600
12
14
10
Captaining and Crews
If you're daft as well as brave, you can set sail alone –– just don't expect to survive. For those who want a fair chance of coming back, there are two ways to sail the seas –– as a captain of your own vessel with your own crew, or as a member of another captain's crew.
If you're not ready to captain your own vessel yet, or if you don't want to gather a crew, you can sign on to someone else's ship. Just make sure that ship is going in the direction you want to go, and that captain is strong and stout. After all, it's your hide on the line.
Becoming a Captain
Blimey, all you need is your own ship! But keep in mind that a captain has responsibilities. Know how to handle your vessel. Make sure she's the right kind of ship for the job at hand. And it's a smart sailor who crews aboard other ships first in order to learn how to command fellow Pirates in battle.
Sailing Skills
There's nothing Pirates love more than the feel of a ship beneath their feet. And when you command your own vessel at sea, you have access to special commands that allow you to enjoy and profit from the experience all the more. These commands will appear at the bottom of your screen, and allow you to control your crew and coordinate battles.
{|
|
|Game Tip: Only the Captain can fire a ship's broadsides cannons. Crew members control a single deck cannon apiece. Sailing solo, a Captain can leave the wheel to man a cannon by hitting Escape. Disengage from the cannon by hitting Escape again, and return to the helm.
|}
Sailing Skills
Type
Skill
Description
Unlocks at Skill Level
Broadside Left
Ship
Fire Left Broadside -- upgrade to increase Left Broadside Cannonball damage
1
Broadside Right
Ship
Fire Right Broadside -- upgrade to increase Right Broadside Cannonball damage
1
Full Sail
Ship
Coaxes a short burst of speed out of the ship
2
Come About
Ship
Allows your ship to make a hard sudden turn
4
Open Fire
Order
Increase crew's cannon damage
10
Ramming Speed
Ship
Bear down upon an enemy vessel and ram it into splinters
12
Take Cover
Order
Create a shield that protects your ship and crew from incoming fire
20
Windcatche
Passive
A master of the sail, you know how to catch the wind in your sails for maximum speed –– increases ship speed
6
Tacking
Passive
Superior knowledge of the rigging allows you to turn more rapidly –– improves ship turning radius
8
Treasure Sense
Passive
Your endeavors always seem to uncover more gold –– increases the quality of cargo drops
14
Taskmaster
Passive
A harsh taskmaster can get his crew to reload his cannons faster –– decreases recharge time for broadsides
17
Leadership
Ship
Temporarily increases the rate of recharging cannon and sailing skills for the ship. Lasts 10 seconds. This skill is a reward and doesn't require a skill point. TIP: This will instantly fill up about a quarter of the recharge circle. It will continue to recharge for the duration but if a skill fails to recharge in that time it will reset to where it would have been had you not used this skill.
finish Black Pearl quest.
Referenced by 5 pagespages that link to “Sailing” — its place in the wiki