POTCO Release Notes: 2009
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| January | February | March | April | May | June | |
| July | August | September | October | November | December | |
January 2009
January 30, 2009
New and improved Port Royal: Players should see significant performance increases thanks to the new layout.
New and improved Tutorial: Now more action packed!
Added a player Profile Card so you can view details about players you meet.
Early Quest Line has been smoothed out and should be much more fun.
Overall smoother gameplay: Fewer hiccups and pauses during the action.
Improved crew making and display: Starting and joining crews is easier than ever before. The onscreen crew display is now even more useful.
Improved Chat interface: Only one text entry box now and it routes your message appropriately.
Clothing Store changes: It is much easier to browse through all your wardrobe choices.
Fixed another exploit that allowed you leave a PvP while still undead.
Reputation gains are no longer reduced for Basic Access players.
Lots of other small tweaks and improvements!
February 2009
February 4, 2009
Fixed a crash with NVidia and ATI graphics cards that prevented some Pirates from entering the game
Fixed the missing Dagger animations
Crew Members will remain pink on the mini-map
Plugged several client memory leaks which will improve performance during long game play
Fixed several crashes on exit
Optimized Teleportation effects to improve your frame rate when you teleport or when witnessing another avatar teleport.February 5, 2009
Fixed the door in the smugglers' cache on Rumrunner's Isle. Pirates will no longer be trapped inside the cache.
Fixed text formatting issues with chatFebruary 11, 2009
Bug Fixes:
Fixed a bug where a Pirate could become invincible on Kingshead
Fixed a bug that allowed you to harm other Pirates if they were in a Privateer crew and on a team different than your own
Fixed a bug in the Crew HUD that would not show some crew members if you disconnected and reconnected
Display/Graphic Issues:
Fixed the icon that was not showing up when Guests were playing on a Windows machine in windowed mode
Fixed texture issues for Guests playing on a Mac
February 17, 2009
Updated NPC dialog
February 25, 2009
Environmental Improvements:
Redesigned Tortuga (including the Minimap) for better game performance
Moved the entrance of King's Run to the back of the Port Royal graveyard - this will help new players progress more easily through the tutorial
General Bug Fixes:
Fixed some issues with emotes not displaying properly
Fixed an issue where players could escape from the jail without kicking the door open
Resolved an weapon exploit that allowed Pirates to cast Voodoo Staff Desolation without charging it
Players are no longer slowed down by Undead Gravediggers' throwing daggers
Fixed a bug where you could not see your own Whispers to unknown Pirates
Made several improvements and fixes to the Crew System
Pirates of the Caribbean Online now supports 16 bit color in windowed mode when using DirectX8 and DirectX9
General Improvements:
The Game Options menu can now be accessed in-game by pressing the "F7" key
Improved the way avatars are being displayed to improve frame rate
When tracking enemies to complete a Quest, the Compass now glows when you reach the target area
Returned the Musicians to the taverns on Port Royal and Tortuga. Pirates can now play the sheet music earned in the Cannons of the Deep mobile game.
Improved Broadside Cannon aim
The Windcatcher Ship Skill (which increases your speed at sea) works again
Added the ability to bring up your Pirate profile by clicking on your Pirate name in the chat window
