Frontierland
- In Frontierlandland there are: One game and three NPCs.
- At The Haunted Mansion Game Lobby, go into the crypt to enter The Stretching Room. Phineas (The Ghost) is an NPC (Double click Phineas to get 20 credits, if you do this (PST time) between 7 and about 10:55 a.m. you can go back 12 hours later (or longer, unless of course it's past closing time)). Then you can move onto the Ballroom where you can get credits from Ezra, and get the last of Frontierland's NPC credits from Gus in the Attic.
Areas
From the top picture to to the bottom picture:







- Splash Mountain - An area based of the popular park attraction. There's an exit that will make a window pop-up, and it will let you choose a river ride room to enter.
- Frontierland Hub
- Haunted Mansion - Here you can play The Haunted Mansion game room win buckets o' credits!
- Golden Horseshoe Mercantile Shop - Buy all sorts of cool Frontierland furniture here!
- Frontierland Dock - The central point of Frontierland. Exits lead to Tom Sawyer Island, Mark Twain, Frontierland Hub, and Big Thunder Mountain.
- Tom Sawyer Island - This is where Injun Joe's Cave exits. It's also the exit for the Monorail.
- Big Thunder Mountain - The entrance to Injun Joe's Cave is located here.
Discussion community comments archived from Talk:Frontierland
Since the Haunted Mansion Game Lobby, was moved to New Orleans Square, in VMK, should it be removed from Frontierland? Or should it stay, because in the Fronteirland Hub, there is an exit that goes to it. I think it should be moved, because there it's now moved to New Orleans Squarein VMK, and it's on the map, what do you think? --CL_Haveamagicalday
I think we left it in Frontierland on purpose in order to preserve history. The Haunted Mansion Lobby and other rooms are included on the New Orleans Square page already. We have noted on the Frontierland page that the Haunted mansion: Moved: (Entire Room) 8 January 2007 to New Orleans Square on the section, which I think is sufficient. Any other opinions?--UpInTheAir 17:23, 31 August 2007 (CDT)
I now agree with you, but I thought that VMK Timeline and Important Updates was the place for the history of vmk? Not trying to sound mean. But I like the idea of keeping the history of vmk, but not where it has the list of rooms for a spot on the map, I didn't know that we kept history in with the lands, until I saw Spell Room in Fantasyland still. So I agree with you that it should stay.
Injun Joe's Cave
I'm not sure about anyone else, but I was just wandering through Injun Joe's Cave and the arcade cabinets were not there? Just wanted to know if I'm going crazy. Can anyone check this out and see what is the story? --UpInTheAir 16:20, 24 January 2008 (CST)
Yes... they moved a bunch of the arcade machines today. And a couple of other small changes. --Prisoner 17:01, 24 January 2008 (CST)
Here is a thread of some little changes they did today: http://www.vmkforums.com/forums/showthread.php?t=138734
Referenced by 19 pages pages that link to “Frontierland” — its place in the wiki
- Adventures!
- Air Bud: 7th Inning Fetch Trivia
- Angels in the Outfield
- Character Counts
- Fin's Quivering Quest
- Frontierland Saddle Seats Sofa
- Haunted Mansion Ghost Chasers
- Hula's Crazy Nonsensical Quest
- Lily's Ridiculous Race Around VMK!
- Music Trivia
- Park Trivia
- The Monorail
- The Rookie
- VMK
- VMK's Presidential Quest!
- VMK In-Park Cards
- VMK Map
- VMK Timeline and Important Updates
- VMK Visual History